The authors look at the assumptions and expectations associated with life cycle models such as waterfall, incremental, spiral, and "all at once." They analyze the pros and cons of prototyping. They enable one to look at "wicked" software problems with a different perspective. The authors' view is that we are lucky as developers to get 90% of the most important requirements at the outset of a project (p. 69).
Metadata
Date published
1990